"The Last of Us" and its Attention to Detail

The Uncharted series is Naughty Dog's greatest work so far. However, their video game, The Last of Us, stands out as a steeping stone between two Uncharted games that shows a leap in visual details. Right off the bat, The Last of Us, gives us a beautiful opening cinematic. Visually showing the relationship between a father and his daughter. Joel, the father, is commanding on screen, he dominates the dialogue and leads confidently. We are immediately attached to him. As the game carries on and a fungal virus takes over the population, Joel is shown having his morals shaken. We learn through dialogue and his knowledge of the various traps and shady people we encounter, how Joel spent the twenty years between the opening of the game, and where we pickup with him later on.  When Joel begins viewing a girl as his daughter, we see that his physical characteristics are changed. Joel's posture is more stiff and unsure, his confidence is gone, and his eyes appear as the same ones we see pre-apocalypse. The player, having followed Joel this whole time, goes through states of trust and distrust with the questionable protagonist. And Naughty Dog does this not just through their excellent story telling, but the physical animations done to Joel.

Comments

  1. It helps that Troy Baker is a brilliant actor, not many people can play a part like that as convincingly as he did

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