Depth In Animation
When viewing many of the films in class in the most recent screening, I began to think about how many of them used depth to further immerse the audience in the film. Most notably, the films made by Georges Schwizgebel used this effect very heavily. I think that warping the audience perspective and moving the characters and "camera" to create this depth is a very strong cinematic technique used in animation. When you are able to see multiple planes of action developing at once it is easier to become lost in the world and more involved in what is going on onscreen. I think a very interesting example of this technique from the screening was the film The Owl Who Married the Goose. Since this film was staged on a 2D plane, it is very interesting how the animators are still able to manipulate audience perspective so heavily. I think that when animated films use techniques more commonly found in live action films, they are able to become more immersive in general and really involve the audience in the action.
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